Development will continue even after 1.0.
Now there will be no restrictions when investing in provinces. Global change to the tax system in the game/mod: Taxes ( as a separate mechanic in the country's balance sheet ) now bring in a very large amount of revenue. Reduced the effect of the 'Strength of Civilization' modifier for joining an alliance Vassalization in peace conferences now costs less Population losses during battles increased Population losses during looting increased Decreased economic losses during looting You can now summon more troops from an occupied ally's territory. You can now call up more collaborators from an occupied province. You can now summon more troops per call. Countries with more military/economic power will now have easier control over vassals Diminished effect of attitudes on vassals' desire for freedom mechanics Making it harder to keep a vassal with more provinces
Vassals will now be less likely to declare war on other countries You will see changes in the game code that will change the game significantly Plenty of new civilizations, form civs and union Large count of scenarios from ancient times to alternative future Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) Bloody Europe II - it's a mod with a huge map of Europe.